Irrefutable(This card can't be prevented from entering play.) Observant(This card can't attack the turn it enters play.) Unrivaled(Only one card with Unrivaled is allowed per deck.) Trigger - Enter: Each player sends all other Clash cards they control from their Clash Zone to Oblivion. Then each player searches their deck for one (Alpha symbol) Clash card and puts it into play. Cards that enter play this way
lose all effects and abilities until end of turn. Each player then shuffles their deck.